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Home  >  Education & Careers  >  Pre-university  >  Teacher In-Service Program Training

Find engaging engineering lesson plans for your pre-university students that will make engineering fun.

 
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Category Description Ages
  • Engineering Design
  • Motion And Forces
  • Properties Of Materials
 

Can You Canoe?

Lesson focuses on how canoes, which have been hand built for centuries, have been impacted by engineered materials and manufacturing processes over the years. Student teams design and build a model canoe frame and then cover their frame with everyday materials and test their design in a basin. Student model canoes must be able to float, travel a distance of 4 feet, and support a load. Students then evaluate the effectiveness of their canoes and those of other teams, and present their findings to the class.

 

8 - 18

 
  • Engineering Design
  • Properties Of Materials
  • Structure Of Matter
  • Technology
 

Can You Copperplate?

Lesson explores chemical engineering and explores how the processes of chemical plating and electroplating have impacted many industries. Students work in teams to copperplate a range of items using everyday materials. They develop a hypothesis about which materials and surface preparations will result in the best copperplate, present their plans to the class, test their process, evaluate their results and those of classmates, and share observations with their class.

 

12 - 18

 
  • Engineering Design
 

Cast Your Vote

Lesson focuses on how technology and engineering impact society, and how poll-taking has been influenced by engineering over time. Students design and construct a voting or polling machine out of everyday items, then evaluate the effectiveness of the design.

 

8 - 12

 
  • Engineering Design
  • Motion And Forces
 

Chair Lift Challenge

Lesson focuses on unique challenges in transportation engineering, such as devising a method for skiers or hikers to get to the top of a mountain. Students work in teams to design a "chairlift" out of everyday items that can transport a ping pong ball in an open-front cup from the bottom of a "valley" to the top of a "mountain" along a clothes line or wire without the ball falling out. Students design their chairlift on paper, execute their design, test it, reflect on the challenge, and share their experiences with the class.

 

8 - 18

 
  • Mathematical Applications
  • Technology
 

Choose Your Best Way

Lesson focuses on how mathematic models help to solve real problems and are realized in computers. Students work in teams to build a graph model of their city map while learning how mathematic models work. Students should be encouraged to use this model to solve real problems.

 

12 - 18

 
  • Environments And Resources
  • Engineering Design
  • Properties Of Materials
 

Classroom Paper Recycling

Lesson focuses on how engineers and others have developed and improved the manufacturing of recycled paper. Students work in teams to recycle and manufacture their own recycled paper while learning how recycled paper is manufactured on a larger scale in paper facilities. Student teams evaluate current processes for creating paper and develop improvement to the procedure.

 

8 - 18

 
  • Engineering Design
  • Mathematical Applications
  • Motion And Forces
  • Simple Machines
 

Clipper Creations

Develop a working model of a nail clipper.

 

8 - 18

 
  • Mathematical Applications
  • Technology
 

Complexity – It’s Simple

This lesson allows students to playfully understand algorithms and complexity.

 

14 - 18

 
  • Engineering Design
  • Motion And Forces
  • Properties Of Materials
  • Simple Machines
 

Conveyor Engineering

Lesson explores the engineering behind the conveyor belt and considers the impact this invention has had on transportation and the coordinated shipping and delivery of goods. Students work in teams to design and build a conveyor system out of everyday materials that can transport pieces of candy 4 feet (120 centimeters). The conveyor must make a 90-degree turn as it moves along. Student teams design their system, build and test it, evaluate their designs and those of classmates, and share observations with their class.

 

8 - 18

 
  • Engineering Design
  • Mathematical Applications
  • Technology
 

Cracking the Code

Lesson focuses on how computerized barcodes have improved efficiency in product distribution; explores the barcoding process and engineering design.

 

8 - 18