Hot Topic: Consumer Electronics | Printer Friendly |
Article Abstracts
IEEE experts are currently researching new applications and uses of consumer electronics for the benefit of humanity. Below are just a few examples of articles in IEEE Xplore covering key issues, including home automation controls and energy-efficient wireless charging and battery technologies; and future trends in gaming development.
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Energy-Efficient Home Gateway Based on User Service Traffic in Always-On Home Network Environment A home gateway (HG) is a device that connects
multiple home network devices to an access
network, yet it has been designed to always be in
an operating state, ready to provide any requested
digital home services without suspension or user
wait time. In turn, the digital home network is in
an “always-on home network.” The
characteristic of the “always-on” in
a home network environment gives rise to consume
more electrical power. This paper proposes a novel
scheme to reduce the power consumed by a HG and
the use of a sleep and wake-up mechanism based on
existence of real data traffic for user service. Read abstract from the IEEE Xplore digital library.
Developments in Digital Storage for
Consumer Electronics
Digital storage in the home will grow enormously. Digital storage hierarchies are developing for static and mobile consumer applications. Many factors lead to the integration of consumer applications in digital storage devices. Proliferating storage devices need virtualized home storage and home storage management. Author: Thomas Coughlin This paper appears in:International Conference on
Consumer Electronics, 2007. ICCE 2007. Digest of
Technical Papers Read abstract from the IEEE Xplore digital library.
A Multi-Agent Architecture for Game Playing General game playing is a relatively new field in
game research. Traditionally, the game is known to
the player and pre-programmed to play accordingly.
General game players challenge game programmers by
not identifying the game until the beginning of
game play. This paper explores a new approach to
intelligent general game playing employing a
self-organizing, multiple-agent evolutionary
learning strategy. |


